"Big Ben" ( Clock, Medium) - Dart Monkey (0-0), Tack Shooter (0-0), Sniper Monkey, Boomerang Thrower (0-0), Ninja Monkey (0-0), Bomb Tower (0-0), Ice Tower (0-0), Glue Gunner (0-0), Monkey Buccaneer (0-0), Monkey Ace (0-0), Super Monkey (0-0), Monkey Apprentice (0-0), Monkey Village (0-0), Banana Farm (0-0), Mortar Tower, Dartling Gun, Spike Factory (0-0), $3,000 starting cash, survive waves 30 to 65, max."Monkey City Beloved" ( Runway, Medium) - Tack Shooter (4-2), Ninja Monkey (4-2), Bomb Tower, Ice Tower (3-2), Glue Gunner (2-3), Monkey Village (2-3), Mortar Tower (2-3), Spike Factory (1-3), $5,000 starting cash, survive waves 30 to 65, reward of 50. ![]() "Fast and Furious" ( Castle, Easy) - Dart Monkey (2-4), Boomerang Thrower (2-4), Ice Tower (2-4), Super Monkey (2-4), Monkey Village (2-4), Mortar Tower (2-4), given 1 free Beekeeper and 4 Angry Squirrels, $175 starting cash, survive waves 10 to 65, reward of 55."Cold Inferno" ( Park Path, Medium) - Tack Shooter (4-2), Ice Tower (2-4), Monkey Apprentice (2-4), Mortar Tower (2-4), $15,000 starting cash, survive waves 40 to 60, no more than 1 of any tower or Special Agent type, reward of 60."Slowed and Steady" ( Bloon Circles, Easy) - Sniper Monkey, Glue Gunner, $650 starting cash, survive waves 1 to 46, no Special Agents allowed, reward of 50."Colour Match" ( Monkey Lane, Medium) - Dart Monkey (4-0), Sniper Monkey (4-0), Bomb Tower (0-4), Monkey Village (4-0), Mortar Tower (4-0), $4,200 starting cash, survive waves 22 to 65, reward of 50.4 Towers at a time, no more than 1 of any tower or Special Agent type, reward of 80 "Four For Revenge" ( Rink Revenge, Medium) - Ninja Monkey (2-4), Ice Tower (2-4), Monkey Ace (2-4), Super Monkey (2-4), Banana Farm (2-4), Mortar Tower (2-4), $15,000 starting cash, survive waves 40 to 80, max."Name of challenge" (Track, Difficulty) - Dart Monkey (4-2), Super Monkey (3-4), Banana Farm (0-0), Road Spikes, Pineapple, given X free Beekeepers and X Bloonsday Devices, 60. ![]() No more than x of any Tower and Special Agent type means, that you can only put x of every Tower and Special Agent available in a particular mission. x Towers or Special Agents at a time means, that a sum of a number of Towers and a number of Special Agents in a particular mission can't be higher than x.
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